Fun fact: fortnite is actually an early access single player zombie defense game, and they released the battle royale mode early to hype people up, and now that's the only mode people play
As near as I can tell:
-random players join a lobby
-random players are put in a vehicle flying over the arena
-random players can drop down into the arena using parachutes where they see fit
-random players must scour arena for weapons/gear and battle each other
-last player/team alive wins
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They've added more stuff and the graphics are different, but I was honestly astonished there wasn't more upset when fortnite came out because it was practically a copy-paste formula and PUBG wasn't even a particularly old game.
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Though apparently PUBG did try and Sue Fornite (for stealing their intellectual property I believe) but the lawsuit kind of just went away for unknown reasons
It went away because they had no ground to stand on. You can't copyright a genre. I could literally say the same thing about any other game genre.
- singplayer or multiplayer
- fighters selected in screen with just their faces
- 2d fighting system with 3d characters and arena
- different button for mundane attacks and abilities
- fighters show up in arena and try to kill each other for no reason
- all characters have similar basic attacks with mild individuality and extremely different special abilities.
-last fighter standing wins
you know what two games that is? MKX and smash bros 4
Citation? Because everything I've seen has said there has been no explanation given, and no word on whether the lawsuit was settled out of court. If you have none, i'd prefer not to see assumptions cited as facts..
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And they weren't suing over the entire genre as far as I can tell. Anyone is open to make a battle royales. PUBG wasn't even the first people to do so. But the way they chose to have their game set up is literally identical. The only original mechanic in the beginning was building walls and a different name. They ripped off everything from PUBG, blatantly, and very shortly after PUBG's own success began.
Game mechanics aren't protected under US law. That's why they sued in korea as there isn't precedent there for such things and the korean government would actively block fortnite in the case of a victory. The only legal leg to stand on in america is the fact that both use the unreal 4 engine which epic owns and ripping it off from contact with them regarding the engine being something they could try to proffer to the courts however it would be extremely hard to win.
Video game copyright lawsuits extremely rarely go the way of the copyright holder because of the fact stated above that game mechanics are not protected by law. Full on copycat games stay up and don't get forced to pay out because they change enough to not infinge on the copyright while keeping all the same game mechanics.
Have a quote from Ryan Morrison (an attorney)
"Generally, game mechanics are not protectable under U.S. law. There are, of course, exceptions, but I would be very surprised if a court found that a shrink
map, a skydiving start to a map, or having 100 players at once were protectable. Genres are not copyrightable, and just because you created a new genre, does not mean you get to police it forever. That would be awful for all of technology and all of innovation.“
-random players join a lobby
-random players are put in a vehicle flying over the arena
-random players can drop down into the arena using parachutes where they see fit
-random players must scour arena for weapons/gear and battle each other
-last player/team alive wins
---
They've added more stuff and the graphics are different, but I was honestly astonished there wasn't more upset when fortnite came out because it was practically a copy-paste formula and PUBG wasn't even a particularly old game.
'
Though apparently PUBG did try and Sue Fornite (for stealing their intellectual property I believe) but the lawsuit kind of just went away for unknown reasons
- singplayer or multiplayer
- fighters selected in screen with just their faces
- 2d fighting system with 3d characters and arena
- different button for mundane attacks and abilities
- fighters show up in arena and try to kill each other for no reason
- all characters have similar basic attacks with mild individuality and extremely different special abilities.
-last fighter standing wins
you know what two games that is? MKX and smash bros 4
'
And they weren't suing over the entire genre as far as I can tell. Anyone is open to make a battle royales. PUBG wasn't even the first people to do so. But the way they chose to have their game set up is literally identical. The only original mechanic in the beginning was building walls and a different name. They ripped off everything from PUBG, blatantly, and very shortly after PUBG's own success began.
Video game copyright lawsuits extremely rarely go the way of the copyright holder because of the fact stated above that game mechanics are not protected by law. Full on copycat games stay up and don't get forced to pay out because they change enough to not infinge on the copyright while keeping all the same game mechanics.
Have a quote from Ryan Morrison (an attorney)
"Generally, game mechanics are not protectable under U.S. law. There are, of course, exceptions, but I would be very surprised if a court found that a shrink