If you look- most of those aren’t “physical buttons.” The majority of what you are seeing are displays and instruments. While most jet aircraft have more things to control from the pilots seat than a co Sumer automobile- the goal is still to keep it as simple as possible. If you eliminate weapons related controls and displays (cars tend not to have those,) and control systems and read outs a car doesn’t need (altitude, pitch, yaw, rudders, flaps, trim controls etc-) you’d be left with a very spartan cockpit.
That’s said- you probably don’t really want all the extra controls used to start up a jet turbine (instead of a key or push button you could have masters for power to starter, fuel pump, injectors, etc,) and some older cars DO have involved start up procedures but given most people can’t even figure out the choke on a carb or be bothered by a manual transmission that’s somewhat doubtful people want to deal with even 10 minutes of “pre flight” and hydraulics checks on a car.
Of course- a car like a Tesla actually has more in common with a modern fighter. “Glass cockpit design” a car like a Tesla does have radar, likely altitude and heading readouts, and all sorts of vehicle data available through the vehicle computer interface.
Much like a fighter- a single display toggles between different readouts based on what information is needed at that time. The goal isn’t to overwhelm with information but to provide the relevant information for a given situation.
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