And when it gets funded, it would be handed off to EA or some shit and it would be rushed and awful.
Even if some indie developers took it over, it's just too monumental a task. You're asking for essentially the whole world as the game world. Yeah, that'll cost more than fucking Star Citizen, trust me, and that game has $113 million dollars in funding.
As dope as this would be, it's not possible. Period.
I am honestly not kidding, but don't get me wrong. I freakin love both of those games and spent more hours in those games than is healthy, But in the end, they are both games about pretending you're someone else, living another live and spending a lot of your time doing trivial things. Yes, the genre is different and at least Skyrim as a goal, but the reason why people love either of these games is often the same.
However, mechanically, and how you interact with both games are completely different. But one similar thing is how people love to kill off other NPC's. Putting your sim in a pool with no ladder, quicksaving before slaughtering the entire city to vent some stress, etc.
Let's make a little comparison here. The Sims (let's say three since I consider that to be the best one) is a sandbox simulation game with very faulty mechanics. If I had a penny for every time it just randomly shut itself down for no apparent reason, I'd be rich. The Sims 3 is consindered ''Open World'' because you can walk through out the entire neighbourhood. Yet, in order to really ''have fun'', you need to purchase at least three DLC's. If you don't have these, that usually also means you can't download most of the fan content. I've played the Sims 1, 3 and 4, and I honestly question if the Sims is a fun game at all. Sure you can have fun building a house or customizing your character, but after that you have to tend to ''its needs''. Which I honestly find quite tedious.
Now, Skyrim is an action role playing RPG, with beautiful graphics, fluent gameplay and an absorbing storyline. With at least 300 hours of gameplay. This does not include DLC's, or the hundreds of fan-made questline mods some which are pretty awesome. The game honestly doesn't cost that much, and it's worth every penny. The world of Skyrim is yours to shape. Don't want to do the main quest? Don't do it. Don't want to do ANY quests at all? Fine. Spend your time adventuring just exploring caves and you'll still have the time of your life. lol honestly, how dare are you compare such a shit game like the sims that only exists to squeeze more money out of people's pockets, to a glorious game like skyrim that took six years to make? It's just a sign of bad perception if you ask me.
What if all the characters in there were other people as well, so it could be interactive? (And when you leave, it just says you're in the common room or whatever)
Even if some indie developers took it over, it's just too monumental a task. You're asking for essentially the whole world as the game world. Yeah, that'll cost more than fucking Star Citizen, trust me, and that game has $113 million dollars in funding.
As dope as this would be, it's not possible. Period.
MMO?
One big giant game, or the core game is in Year One and the subsequent years are DLC? Or expansions more like The Sims?