Yeah, because NMS is tooootally about scientific accuracy, sure. Not all space games are the same. Look at Elite, Kerbal Space Program, or Eve: different levels of realism. There is room for more.
Scientific accuracy is so boring that modders write plugins for Kerbal Space Program in order to introduce better aerodynamics physics (lift, heating...), better life support models, 1:1 scale solar systems, 3-body physics... I guess they're doing all that without having fun at all. And people who download and install these mods do so while crying in pain. Nobody in their right mind would ever find the real world interesting, and simulations of it entertaining.
Too bad it's totally impossible to implement a "Fast Forward" feature. Kerbal Space Program and its accurate Newtonian 2-bodies physics has been boring its players to death for years. Oh wait, no.
Feel free to fund whatever the heck you want. Why do people keep asking "Why are we not funding this?" like there some magical "we" that has a pot of money to throw and things? The government doesn't fund the development of video games by an astrophysicist who works in television. He's more than capable of finding funding for a project if it has any value.
Something else tells me it will look a lot like Elite: Dangerous planets.