little of both (video/rendering). And I didn't buy a PC with 32 gigs, I bought one with the capacity for 32 gigs and added ram to it. Also for rendering as a profession I'd probably need more. (I've seem some tasty 1TB ram set ups).
Do PC's have the capacity to render faster and clearer than a console? Yes. Does it make a better gaming system? Objective. The ability to have a system with no other programs but the ones used for gaming (even at the 8gb ram of a ps4) coupled with the controller you are comfortable with can make for an individual a better gaming experience. I don't care what people play their games on, it's about the games.
I think a significant part of console appeal is the cost efficiency relative to pc. A console costs $400-600 and can be equivalent to a $1.5K-2.5K PC, depending on retailer, market prices, and country. They also come with a guarantee that the specs will be sufficient for whatever you buy to run on it. But they have the downside of having a lower ceiling for most features, such as graphics, loading speed, and especially customization such as modding or control schemes (kb&m, controller, HOTAS, etc.).
So for most people a console will provide whatever they need in a cheaper, simpler package, but people looking for a more advanced experience such as modding, complex setups for immersion (possibly including VR), or just want one device for everything (games, hobby, work, etc.) and are willing to pay the higher upfront cost, a PC may be preferable.
As an aside, games are often cheaper on PC. Not by much, normally only about $10, but it's something.
"coupled with the controller you are comfortable with"
you can use whatever controller you want and more than one kind of controller and switch between which controllers you like on different games on a pc without having to buy multiple PCs for each controller type. hell you could play a game with one xbox controller, one ps4 controller, and a wii remote
plus, the ability to run only games on the machine is a bit moot when the hardware on the machine makes the fact its monotask still not enough to outpace the multitask machine with better internals in performance and visuals.
"I think a significant part of console appeal is the cost efficiency relative to pc. A console costs $400-600 and can be equivalent to a $1.5K-2.5K PC"
No, For any console out there you can build a stronger PC cheaper, the perception that consoles are cheaper for the same price is a myth and one that needs to die. Especially with that EXTREME assertion that a 600 dollar console can be equivalent to 1500 dollar pc.
So for most people a console will provide whatever they need in a cheaper, simpler package, but people looking for a more advanced experience such as modding, complex setups for immersion (possibly including VR), or just want one device for everything (games, hobby, work, etc.) and are willing to pay the higher upfront cost, a PC may be preferable.
As an aside, games are often cheaper on PC. Not by much, normally only about $10, but it's something.
you can use whatever controller you want and more than one kind of controller and switch between which controllers you like on different games on a pc without having to buy multiple PCs for each controller type. hell you could play a game with one xbox controller, one ps4 controller, and a wii remote
plus, the ability to run only games on the machine is a bit moot when the hardware on the machine makes the fact its monotask still not enough to outpace the multitask machine with better internals in performance and visuals.
"I think a significant part of console appeal is the cost efficiency relative to pc. A console costs $400-600 and can be equivalent to a $1.5K-2.5K PC"
No, For any console out there you can build a stronger PC cheaper, the perception that consoles are cheaper for the same price is a myth and one that needs to die. Especially with that EXTREME assertion that a 600 dollar console can be equivalent to 1500 dollar pc.