Job security is great, thus new necromancers are going to have a harder time getting into a managerial position unless the senior employees were eliminated or you apply in a seriously competitive company or school. You'll have a greater chance at getting a position in high density populations, where there is a higher turnover rate, as well as a higher demand for them. That being said it's not by much but every bit counts right? Also, your local necromancy chapter might have some positions available but as with most public services the pay isn't too great. Keep looking around though! You'll get that managerial position.
I drink an unhearty amount of milk. Not to mention just straight up chew on calcium tablets. Dem bois (bones) is thicc. CV indicates no prior bone breakages or rot. Is a team player.
The necromancy chapter is the easiest way to have some form of planning towards your reanimation. There are necromancy companies that can provide a more feature rich type of service. To become an arcane skeleton you must already have some form of magical training. Do note that most if not all complex magic requires some form of sentience. most file and rank skeletons in the skeleton wars are not sentient as they are puppeteered. There are sentient but coerced officers that are under the command of a powerful necromancer or lich. Arcane skeletons are usually those generals. To secure that type of spot, you can use the resources that your local necromancy chapter or arcane library offer to find a warlord willing to form a contract with you regarding your reanimation. I bid you good luck with your search.
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The skeleton war is the only one I can be drafted for anyway. I have pretty strong bones.