That's what the quick save is for. Have the options presented. Do a quick save. Pick the bad option. See the results. Feel bad about it. Load and pick the good option.
Occasionally you have to be bad if you want the best items. Fable has a bow that you can only get by sacrificing a companion. It's the best bow in the game by a large margin. Luckily you can pay a bandit to be your companion. You still need to save/load a ton of times because the result is random to an extent.
Reminds me of BioWare talking about fixing some dialogue issues people were having in a previous dragon age game. Said something along the lines of:
"We're going to make the dialogue options.a bit clearer next time. We don't want anyone accidentally punching a guy out because they said 'I like cake' or something"
@xvarnah Lmao yeah the BioWare example is spot on. When I played Dragon Age II, I got to the part where (spoilers, y'all!) the slavers come for Fenris. So I chose the option "Take him." – I thought that Hawke would say something like "To take him, you'll have to go through me", because the option was in the bottom part, which is usually the aggressive response. But Hawke just went "ok lmao have him, bye Fenris, enjoy slavery!" and I just sat there flabbergasted. Poor Fenris didn't even fight, he just accepted his fate.
Ah, where are the days of Origins where the options were clearly spelled out with no "mood" indicator and you'd trial and error your way through the conversation, then spend minutes giggling at the lamppost in winter exchange.
@wolfballoonsquad yooo ProZD is the best!
I honestly didn't really have a problem with interpreting the dialogue options in DA2 that I can recall, but apparently a lot of other people did. Like they were never spot on, but I don't recall it being a big problem.
.
I did try the Fenris option just to see how it played out and it was all kinds of fucked up, especially considering Danarius' comments about Fenris' talents right before that
.
.
Ironically DA:Origins threw me off more because the entire time I thought I was just being nice to Alistair (didn't really understand romance was a THING in the game) and then I go to talk to him in the middle of a blizzard on some godforsaken mountain and he's just like "here's this rose I've been carrying through battle and muck for the last month just for you" and I was literally the meme with the black guy going "???????"
"Mister can I have your autograph?"
Oh sorry, I don't have any paper...
"You're literally the worst person ever!!!"
"We're going to make the dialogue options.a bit clearer next time. We don't want anyone accidentally punching a guy out because they said 'I like cake' or something"
Ah, where are the days of Origins where the options were clearly spelled out with no "mood" indicator and you'd trial and error your way through the conversation, then spend minutes giggling at the lamppost in winter exchange.
@wolfballoonsquad yooo ProZD is the best!
.
I did try the Fenris option just to see how it played out and it was all kinds of fucked up, especially considering Danarius' comments about Fenris' talents right before that
.
.
Ironically DA:Origins threw me off more because the entire time I thought I was just being nice to Alistair (didn't really understand romance was a THING in the game) and then I go to talk to him in the middle of a blizzard on some godforsaken mountain and he's just like "here's this rose I've been carrying through battle and muck for the last month just for you" and I was literally the meme with the black guy going "???????"